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Id SoftwareQuake 3 Arena

4 matches found

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added 2005/04/05 4:00 a.m.75 views

CVE-2005-0983

CVE-2005-0983 concerns the Quake 3 engine (as used in multiple games). The vulnerability allows a remote attacker to cause a denial of service (client disconnect) by sending a long message that isn’t properly truncated, causing the engine to treat the remainder of the data as network input. Concr...

5CVSS7AI score0.02555EPSS
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CVE
added 2006/05/08 11:00 p.m.63 views

CVE-2006-2236

The CVE-2006-2236 issue affects the Quake 3 engine as used in ET 2.60, Return to Castle Wolfenstein 1.41, and Quake III Arena 1.32b, caused by a boundary handling error in the remapShader command that leads to a buffer overflow. This allows a remote attacker to execute arbitrary commands on affec...

7.6CVSS7.5AI score0.0759EPSS
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CVE
added 2002/05/03 4:00 a.m.60 views

CVE-2001-1289

CVE-2001-1289 affects Quake 3 Arena 1.29f/g. A remote attacker can cause a denial of service (crash) by sending a malformed connection/login packet that begins with 0xFF characters, crashing the Quake3 Arena daemon. OpenVAS/NASL details indicate the affected service port 27960 and describe the at...

5CVSS6.6AI score0.05214EPSS
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CVE
added 2000/07/12 4:00 a.m.51 views

CVE-2000-0303

Quake3 Arena is affected by CVE-2000-0303 due to a path traversal (dot dot) vulnerability that enables a malicious server operator to read or modify files on a client. The issue, described in the NVD entry, indicates a network-accessible vector with low attack complexity and no authentication req...

6.4CVSS6.8AI score0.01282EPSS
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